![]() ![]() It is highly advised that you install the Cats Blender plugin for Blender.Now that we’ve gotten that out of the way let’s get started. This is simply what I discovered to be the most effective method for producing quest versions of models. I should point out that I am not a blender guru by any means, so don’t take anything for granted. So, today I’ll show you how to make a quest-optimized version of your avatar that may also be set as a fallback now before we begin. On the other hand, Quest avatars must meet certain requirements to be employed as a. Not only are the polygon limitations for quest avatars increased, but you can also set an avatar as a fallback avatar, which is what Quest users will see if you’re wearing a PC-only avatar. However, thanks to a new VR chat update, this has become much easier. Quest Avatars must be well optimized in order for the game to work smoothly, which unfortunately can take a significant amount of time. The truth is that most people are too lazy to create quest versions of all their avatars. I wouldn’t be shocked if there are more active quest users than PC users at this moment, and while the experience on Quest is very comparable to what you’d expect on PC, the Quest version has one major flaw: avatars. On the Oculus Quest, an increasing number of users are experiencing VR conversation for the first time. You can update it by going to Tools -> VRCFury -> Update VRCFury in top left Unity menuSo it’s no secret that the Oculus Quest range of headgear has been enormously popular, and this popularity is mirrored in the VR chat user base on a daily basis. ![]() Make sure VRCFury is up to date, otherwise the Pen may not install properly.Download VRChat Pen after the purchase.Built and Test or Upload your avatar! VRCFury will install Menus, Parameters and FX Layers by itself.Make sure it is the Child of the last Index bone. Usually you can find it under Armature -> Hips -> Chest -> Right Shoulder -> Right Arm -> Right Elbow -> Right Wrist -> Index Finger Drag it on your Index Finger in the Hierarchy and position it on its tip. Go to " Pen" directory in the Project tab, within you'll find a "Marker" object.It will open import window where you need to click Import. ![]()
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